Blaster Master (NES) - Text

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USA

USA

Blaster Master - NES - USA.png

Text Tables

Nothing unusual in this table; just some standard ASCII characters and a copyright symbol. Space is usually 00, but sometimes the ASCII 20.

Game

00= 
10=©
20= 
21=!
28=(
29=)
30=0
31=1
32=2
33=3
34=4
35=5
36=6
37=7
38=8
39=9
3B=.
41=A
42=B
43=C
44=D
45=E
46=F
47=G
48=H
49=I
4A=J
4B=K
4C=L
4D=M
4E=N
4F=O
50=P
51=Q
52=R
53=S
54=T
55=U
56=V
57=W
58=X
59=Y
5A=Z

Text Locations

0C5F1 - Title Screen
1F535 - Select Start Area
1F5E1 - Credit
1F718 - Entering Area
1F7D4 - Continue / End
1F83E - Left
1FB60 - Very Thanks
1FD08 - Credits


Japan

Japan

Blaster Master - NES - Japan.png

Text Tables

The Japanese table is very similar to the USA release. It doubles up the exclamation mark, doesn't have a period, and adds a set of borders.

Game

00= 
10=©
20= 
21=!
28=(
29=)
30=0
31=1
32=2
33=3
34=4
35=5
36=6
37=7
38=8
39=9
3A=!
41=A
42=B
43=C
44=D
45=E
46=F
47=G
48=H
49=I
4A=J
4B=K
4C=L
4D=M
4E=N
4F=O
50=P
51=Q
52=R
53=S
54=T
55=U
56=V
57=W
58=X
59=Y
5A=Z
ED=╰
EE=╭
EF=│
FD=╯
FE=─
FF=╮

Text Locations

1DEF6 - Select Start Area
1E0DC - Entering Into Area
1E196 - Continue End
1E22B - Rest
1E6F5 - Very Thanks
1E77B - Credits
1E9EF - Datafull


Europe

Europe

Blaster Master - NES - Europe.png

Text Tables

The European release uses the same text table as the USA release.

Text Locations

0C5F1 - Title Screen
1E91C - Select Start Area
1EA04 - Top Credit
1EA45 - Free Play
1EBB8 - Continue / End
1EC13 - Entering Into Area
1EC87 - Left
1EE07 - Very Thanks
1EFB4 - Credits


USA (Beta)

USA (Beta)

Blaster Master (Beta) - NES - USA.png

Text Tables

The beta releases has the same text table as the USA release.

Text Locations

0C630 - Title Screen
1F52F - Select Start Area
1F5DB - Credit
1F714 - Entering Into Area
1F7D0 - Continue / End
1F83A - Rest
1FB5C - Very Thanks
1FD07 - Credits


USA, Europe (Virtual Console)

USA, Europe (Virtual Console)

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Japan (Virtual Console)

Japan (Virtual Console)

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