Bonk's Adventure (TG16) - RAM
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USA
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USA |
Memory Addresses
205C - Demo Flag (00 - Demo, 01 - Not Demo) 2067 - Level (00-26, 28-35) 2087 - Player X Map Position x1 2088 - Player X Map Position x256 2089 - Player Y Map Position x1 208A - Player Y Map Position x256 20C9 - Affects music 23A0 - Player X Screen Position 23E0 - Player Y Screen Position 24C0 - Player Y Delta 2500 - Player rotation in air 2520 - Player Acceleration 2540 - Standing jump gravity 2BF0 - Controller 1 Poll (+1 - I, +2 - II, +4 - Select, +8 - Run, +10 - Up, +20 - Right, +40 - Down, +80 - Left) 2BF7 - Affected by jumping 2BF8 - Deals with jump height 2C4A - Fruit 2DB1 - Lives (00-63) 2DB4 - Hearts (00-0F) 2DB5 - Max Hearts (0F - 3 hearts, anything else 5 hearts) 2DB9 - Smiley Faces 2DBA - Meat Level (00-02) 2DC1 - Power-up Timeout x1 2DC2 - Power-up Timeout x256 2DC3 - Invincibility Timeout x1 2DC4 - Invincibility Timeout x256 2E13 - Controller 1 Poll (+1 - I, +2 - II, +4 - Select, +8 - Run, +10 - Up, +20 - Right, +40 - Down, +80 - Left) 3ED0-3FFF - APU Memory
Japan
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Japan |
Japan (Rev 1)
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Japan (Rev 1) |


