Chip 'n Dale: Rescue Rangers (NES) - RAM
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USA
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USA |
Memory Addresses
0054 - P1 Stunned Flag (07=Stunned,00=Normal, locking value at 00 prevents throwing objects horizontally, can only throw upwards) 0055 - P2 Stunned Flag (07=Stunned,00=Normal, locking value at 00 prevents throwing objects horizontally, can only throw upwards) 005E - P1 Invulnerable Timeout (after getting hit goes from 3B to 00) 005F - P2 Invulnerable Timeout (after getting hit goes from 3B to 00) 0208 - P1 HP (Hxx) (18 - Enabled, F8 - Disabled) 020C - P1 HP (xHx) (18 - Enabled, F8 - Disabled) 0210 - P1 HP (xxH) (18 - Enabled, F8 - Disabled) 021C - P2 HP (Hxx) (18 - Enabled, F8 - Disabled) 0220 - P2 HP (xHx) (18 - Enabled, F8 - Disabled) 0224 - P2 HP (xxH) (18 - Enabled, F8 - Disabled) 0410 - P1 Sprite Frame 0440-044F - Object Y Positions (Mirror) 0450-045F - Object X Positions (Mirror) 0480 - P1 Stun Length 04F0-04FF - Object X Positions 0510-051F - Object Y Positions 0560-056F - Object Y Deltas 05AA - P1 Flowers: 9xx (80-89) 05AC - P1 Flowers: x9x (80-89) 05AE - P1 Flowers: xx9 (80-89) 05B0 - P1 Stars: 9x (80-89) 05B2 - P1 Stars: x9 (80-89) 05B4 - P1 Lives: 9x (80-89) 05B6 - P1 Lives: x9 (80-89) 05DA - P2 Flowers: 9xx (80-89) 05DC - P2 Flowers: x9x (80-89) 05DE - P2 Flowers: xx9 (80-89) 05E0 - P2 Stars: 9x (80-89) 05E2 - P2 Stars: x9 (80-89) 05E4 - P2 Lives: 9x (80-89) 05E6 - P2 Lives: x9 (80-89) C9A3 - Jump Height With Big Object (04) C9AF - Jump Height (06) CFEF - Stun Length? (3C)
Japan
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Japan |
Europe
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Europe |
Europe (Beta)
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Europe (Beta) |
PlayChoice-10
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PlayChoice-10 |



