Mega Man III (NES) - RAM

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Label-Main.pngLabel-RAM.pngLabel-ROM.pngLabel-Text.png


USA

USA

Mega Man III - NES - USA.png

Memory Addresses

0016 - Controller 1 Poll

0030 - Jump Flag
0039 - Invulnerable Timeout (00-3C)
003B - Number of shots fired in stage

0061 - Bosses Defeated (+1 - Needle Man, +2 - Magnet Man, +4 - Gemini Man, +8 - Hard Man, +10 - Top Man, +20 - Snake Man, +40 - Spark Man, +80 - Shadow Man)

00A2 - Hit Points (80-9C)
00A3 - Gemini Laser (80-9C)
00A4 - Needle Cannon (80-9C)
00A5 - Hard Kunckle (80-9C)
00A6 - Magnet Missile (80-9C)
00A7 - Top Spin (80-9C)
00A8 - Search Snake (80-9C)
00A9 - Rush Catapult (80-9C)
00AA - Spark Shock (80-9C)
00AB - Rush Boat (80-9C)
00AC - Shadow Blade (80-9C)
00AD - Rush Jet (80-9C)
00AE - Lives (00-99)
00AF - Energy Tanks (00-99)

00B0 - Boss Hit Points (80-9C)

0200-02FF - Video Memory

0360 - Player X Position

0370-037F - Enemy X Positions

03C0 - Player Y Position

03D0-03DF - Enemy Y Positions

0460 - Player Y Delta

04FF - Boss Hit Points 

051F - Object Timeout
05BF - Object Flash Toggle
059F - Object Horizontal Mirror (90 - Left, D0 - Right)
05A0 - Object Counters (Mega Man Blink)
05DF - Object Sprite

0700-077F - Sound Code


USA (Beta)

USA (Beta)

Mega Man III (Beta) - NES - USA.png


Japan

Japan

Mega Man III - NES - Japan.png


Europe

Europe

Mega Man III - NES - Europe.png


Europe (Rev 1)

Europe (Rev 1)

Mega Man III (Rev 1) - NES - Europe.png


PlayChoice-10

PlayChoice-10

Mega Man III - PC10 - USA.png


USA (Virtual Console)

USA (Virtual Console)

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Japan (Virtual Console)

Japan (Virtual Console)

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Europe (Virtual Console)

Europe (Virtual Console)

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World (Mega Man Legacy Collection)

World (Mega Man Legacy Collection)

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