SimCity (SNES)
Revision as of 17:47, 22 June 2021 by TheAlmightyGuru (talk | contribs)
Memory Addresses
0003F5 - Present 1 (See list) 0003F6 - Present 2 0003F7 - Present 3 0003F8 - Present 4 000B9D - Money x1 000B9E - Money x256 000B9F - Money x65536 (For full money, change these 3 bytes to 3F 42 0F)
Presents
00 - Nothing 01 - Mayor's House 02 - Bank 03 - Amusement Park 04 - Zoo 05 - Casino 06 - Landfill 07 - Police HQ 08 - Fire HQ 09 - Fountain 0A - Mario Statue 0B - Expo 0C - Windmill 0D - Library 0E - Park 0F - Train Station