Ultima: Exodus (NES) - ROM

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USA

USA

Ultima - Exodus - NES - USA.png

ROM Data

This is a breakdown of the ROM.

00000-0000F: iNES Header
00010-03810: Maps: Town/Castle/Overworld
03810-04010: Graphics and possibly data/code Ship/Whirlpool
04010-0780F: Maps: Town/Castle/Overworld
07810-08010: Graphics and possibly data/code Ship/Whirlpool
08010-0B810: Maps: Dungeons
0B810-0C010: Empty w/some data
0C010-11310: Graphics data
11310-13810: Patterned data
13810-14010: Graphics and possibly data/code Ship/Whirlpool
14010-1420F: Code: Affects menu dialogue
14210-15B4C: Menus and dialogue (6-bit encoded)
15B60-15D70: Partial End Game Credits (Probably unused)
15DA0-15DB0: Code: Dialogue text typing?
15F5C-17BC8: Dialogue (6-bit encoded)
17BC7-17C33: Partial Intro Credits (Probably unused)
17E50-18810: Graphics data
18810-18F3E: Unpatterned
18FCB-19A2B: Unpatterned
19E98-19F10: Patterned Data
19F10-1C010: Graphics: Gem Map Data
1C010-1F110: Graphics data
1F110-20010: Empty w/some data
20010-20810: Graphics also Unpatterned Data
20810-23910: Patterned
23910-24010: Empty w/some data
24010-24710: Graphics also Unpatterned Data
24710-27A10: Patterned Data
27A10-28010: Empty w/some data
28010-2B210: Graphic data
2B210-2C010: Empty w/some data
2C010-30010: Mix between patterned and unpatterned and graphics
30010-31B10: Code: Unpatterned data possibly code (Menu code?)
31B10-3251F: Mix between patterned and unpatterned and graphics
32ED0-32F10: Mix between patterned and unpatterned and graphics
32F10-33610: Graphic data
33610-33B0F: Mix between patterned and unpatterned and graphics
33B10-33C06: List of weapons and armor names
33C07-35C66: Mix between patterned and unpatterned and graphics
35C67-35D6A: List of weapons and armor names
33D6B-35B18: Mix between patterned and unpatterned and graphics
35B19-35B67: List of items
35B68-36010: Mix between patterned and unpatterned and graphics
36010-36810: Patterned Data
36810-37410: Unpatterned data
37410-37643: Graphics and possibly data/code Ship/Whirlpool
37927-37E10: Graphics and possibly data/code Ship/Whirlpool
37E10-38810: Graphics data
38810-38F3E: Patterned
38FCB-39A29: Patterned Data
39F10-3BB3E: Gem Map Data w/ data in the middle (probably not used)
3BC35-3C010: Gem Map Data w/ data in the middle (probably not used)
3C010-3FA87: Unpatterned data
3FAA0-40010: Unpatterned data


Japan

Japan

Ultima - Exodus - NES - Japan.png